If you’re following all the steps according to the Instructions and the Double Tap Mod is not performing, then there could be few reasons:
1. The Triple-Tap Mod is mostly used to execute repetitive actions in a game on a single Macro Button press. Always pay attention to the stock button timing game setting. If it is an ordinary click, it approximately takes between 100 and 200 ms. The default modchip setting is 150 ms for the ON button timing (a stock button being pressed), which won’t require an adjustment in this particular case. If a stock button requires longer press, then the default modchip setting won’t match the game setting - therefore, it won’t work properly. Enter a programming mode to adjust the timing and test again. Always try adjusting the timing in small portions (50-100 ms) until you achieve the expected result.
The OFF button timing (the time a stock button being released) can be crucial too. If it’s too short (100 ms or less), then a game may not recognize the input and skip following taps/presses not allowing the user to execute a desired action. Start with the default OFF button setting (200 ms) and increase timing if that seems beneficial and more appropriate for your gaming strategy.
2. You cancel a cycle before it ends. The Triple-Tap Mod was developed with some flexibility in mind allowing the user to cancel a cycle at any time. The action of any modern gameplay is unpredictable in many ways and requires the user to take into account many things at once: the rules, the plot, the objectives and how to conquer them, as well as an overall experience. If the Triple-Tap action at a certain point in a game doesn’t seem beneficial anymore, the modchip allows to cancel it. You won't experience following taps/presses if the Macro Button is pressed during an active cycle. Short cycles (less than a second) can not be canceled.
3. There are game setting interactions that occur. There may be cases when one button is more important than others in the game setting hierarchy. If it is the case then pressing one button may cancel another button input. The same interaction will always happen if you’re using the Macro Buttons.
A Quick Example: The R1 button cancels the L1 button. The L1 button is being configured as the Triple-Tap Mod on the Macro Button. You tap the Macro button first, then you tap the R1 button (cancelation) before the cycle ends. Your Macro Button input gets interrupted by a stock button press. Although, you may see the second tap/press if the “cancel” button is pressed right after it.